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You are at:Home»Manga»SCRAP, Aka Akasaka, and Shueisha Games’ Kami and Miko Browser Game Receives One-Shot Manga

SCRAP, Aka Akasaka, and Shueisha Games’ Kami and Miko Browser Game Receives One-Shot Manga

AnimeNEETAnimeNEETNovember 28, 20254 Mins Read23
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The collaborative browser game Kami and Miko (Kami to Miko), a joint effort by Real Escape Game producer SCRAP, Shueisha Games, and Kaguya-sama: Love is War and Oshi no Ko creator Aka Akasaka, is set to receive a one-shot manga adaptation. The manga, drawn by Rei Narahashi, will debut with a color opening page in the next issue of Shueisha’s Young Jump magazine on December 4.

Diving into the World of Kami and Miko

The Kami and Miko browser game, officially unveiled by SCRAP and Shueisha Games, plunges players into a “world creation puzzle-solving” adventure. In this unique experience, players assume the role of “Kami” (meaning god or spirit) and work alongside “Miko” (who can represent a shrine maiden or a character name) to unravel mysteries. The central objective of the game is to guide Miko, who reincarnates across different eras, in solving challenges and ultimately saving humanity from existential threats such as hunger and epidemics.

Aka Akasaka is a pivotal figure in the game’s development, serving as both the scenario writer and character designer. His involvement promises a compelling narrative and distinct visual style, hallmarks of his previous successful manga series.

The One-Shot Manga Adaptation Takes Center Stage

The upcoming one-shot manga, slated for a December 4 release in Young Jump magazine, signifies an exciting cross-media expansion for the Kami and Miko universe. Rei Narahashi has been entrusted with the artwork for this special chapter, which will also feature a prominent color opening page. This manga introduction offers a new avenue for audiences to engage with the game’s intriguing premise and characters, potentially reaching readers who may not yet have experienced the browser game.

The Visionary Creators Behind the Project

The Kami and Miko project is a testament to the collaborative power of established creators and innovative game development.

Aka Akasaka: Master Storyteller and Designer

Aka Akasaka’s reputation precedes him, primarily due to his widely acclaimed manga series, Kaguya-sama: Love is War and Oshi no Ko. His unique blend of intricate character development, sharp dialogue, and compelling plotlines has garnered him a significant following. His role in Kami and Miko as both scenario writer and character designer suggests a deeply integrated artistic vision for the game.

SCRAP: Pioneers of Real Escape Games

SCRAP is renowned globally as a producer of “Real Escape Games,” an immersive entertainment format that challenges participants to solve puzzles and mysteries in a physical environment. They have a rich history of collaborating with major anime and game franchises, including Neon Genesis Evangelion, Hunter x Hunter, Dr. Stone, The Promised Neverland, JoJo’s Bizarre Adventure, Detective Conan, The Legend of Zelda, and Frieren: Beyond Journey’s End. This extensive experience in crafting engaging puzzle-solving experiences is directly applied to the “world creation puzzle-solving” mechanics of Kami and Miko.

Shueisha Games: Bridging Manga and Gaming

Shueisha Games, established in February 2022, is a wholly-owned affiliate of the prominent Japanese publisher Shueisha. Their core mission involves developing smartphone games that leverage original concepts and character designs from manga creators, often from Shueisha’s own Weekly Shonen Jump magazine. The company also actively supports indie developers through its Shueisha Game Creators Camp Project. The Kami and Miko project perfectly embodies Shueisha Games’ strategic objective of merging the creative prowess of manga artists with the interactive world of gaming.

The Significance of Cross-Media Expansion

The expansion of Kami and Miko from a browser game to a one-shot manga highlights a growing trend in the entertainment industry: leveraging popular intellectual properties across multiple media formats. This strategy allows creators to introduce their worlds to diverse audiences and deepen engagement for existing fans. For Kami and Miko, the manga offers a narrative-driven complement to the game’s puzzle-solving gameplay, potentially exploring different facets of its world and characters. This move not only broadens the reach of the Kami and Miko brand but also reinforces Shueisha Games’ commitment to fostering new and exciting collaborations that bridge the gap between traditional publishing and digital entertainment.

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